Voldex is a leading gaming company focused on Roblox, with over 160 million monthly active players across games like Brookhaven, Driving Empire, and NFL Universe Football. Founded in 2015, Voldex has grown to 95+ full-time remote team members globally.

Role Overview

Brookhaven is the most-visited game in Roblox history, with over 72 billion visits. Voldex is seeking a Senior UX/UI Designer to shape how players discover, navigate, and interact with everything Brookhaven has to offer.

As the first dedicated UX/UI designer on the title, you will elevate the player experience by simplifying complex menus, improving player flows, and creating intuitive, mobile-first interfaces. You will collaborate closely with product, game design, art, and engineering teams to establish UX/UI foundations for Brookhaven's future.

Note: This opportunity begins as a 6-month contract, with the potential to extend or transition into a full-time role.

What You’ll Do

  • Own Brookhaven's UI and UX end-to-end, from initial onboarding to long-term retention.
  • Audit current UI and map core player journeys to identify where players drop off or experience friction.
  • Combine player data, community feedback, competitive research, and playtesting to prioritize UX improvements with the Product Lead.
  • Define information hierarchy and player flows across the game.
  • Produce wireframes, annotated flows, and interactive prototypes for art and engineering teams.
  • Design high-fidelity screens and reusable UI components with clear rules for layout, hierarchy, and states.
  • Partner with engineering throughout implementation to ensure designs ship as intended.
  • Measure post-launch impact using analytics and iterate based on quantitative and qualitative results.
  • Establish UI/UX documentation and component standards.

Who You Are

  • Experience: 3+ years of experience as a UX/UI or product designer owning end-to-end UX/UI on shipped games or consumer mobile apps.
  • Portfolio: Demonstrates both design process (research, flows, wireframes) and polished, high-fidelity UI.
  • Mobile-First: Strong background in mobile design considerations (tap targets, thumb reach, touch interactions).
  • IA & Visual Design: Excellent information architecture skills and strong visual design fundamentals (layout, typography, iconography, component design).
  • Data-Informed: Experience leveraging player data, research, and community feedback to drive design decisions.
  • Collaboration & Hours: Excellent cross-functional communication skills; ability to overlap with PST/EST working hours (preference for PST).

Nice to Have

  • Live service or mobile free-to-play gaming experience.
  • Experience redesigning inherited UI systems on live products.
  • Experience building or maintaining design systems.
  • Design experience for younger audiences.
  • User research skills (usability testing, playtests).
  • Prototyping experience beyond Figma (ProtoPie or in-engine).
  • Experience with Roblox Studio or Roblox UI conventions.

Tech Stack

  • Figma
  • Roblox Studio
  • Luau
  • Snowflake / dbt / Tableau
  • AI Tools: Claude Code, Codex, ChatGPT

Benefits (for Permanent Roles)

  • Competitive compensation (salary, profit sharing, stock options)
  • Retirement plan contributions (401k, RRSP, Pension depending on region)
  • Health, dental, and vision coverage
  • Flexible PTO and holiday pay
  • Professional development reimbursement
  • Robux allowances, virtual events, and team get-togethers

Timezone overlap

UTC-8–-5

Open to

NA Β· UK Β· LATAM

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